I checked the manual and the first thing I tried was to change from Defaut AC UI to the default Unity UI and it worked perfectly !!
Thank you for your help !
Thank you it works !
But I also want that when I end the first conversation, a second one can be launched even if I don't have the key.
For example : "You didn't find the key yet? Go back to it !"
Is it possible?
If I put animations, the game doesn't work (in the player script) and if I don't put my animations, the game works perfectly except that there are no animations..
I took a picture of the problem with the properties of my navMesh and where the character is blocked
Here is the link to see my photo : https://www.flickr.com/photos/153384748@N08/shares/v0LYyp