I forgot to follow up, but it was resolved. I switched my Menu's Source to Unity Ui Prefab and it worked fine. It bothered me a little because this menu had so many elements that I had to create and link one by one and also had to resize & put t…
I'm building to Windows 64 bit. I cannot switch this menu's source to Unity Ui Prefab since this menu already has 30+ elements with so many being used in my code here and there. If I switch the menu's source, I'd have to rewrite everything and I wan…
I want to click InventoryBox while speech (cutscene) is going on. How do I do that? Engine: Manage systems does not do what I want. Or maybe I'm doing something wrong, I don't know.
By the way, "Can skip with mouse click" option is unchec…