Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.EventMenuTurnOnOff Class Reference
Inheritance diagram for AC.EventMenuTurnOnOff:
AC.EventBase

Public Member Functions

override void Register ()
 
override void Unregister ()
 
override void AssignVariant (int variantIndex)
 
- Public Member Functions inherited from AC.EventBase
void AssignID (int _id)
 
void ShowGUI (bool isAssetFile)
 

Protected Member Functions

override ParameterReference[] GetParameterReferences ()
 
override bool HasConditions (bool isAssetFile)
 
override void ShowConditionGUI (bool isAssetFile)
 
- Protected Member Functions inherited from AC.EventBase
void Run ()
 
void Run (object[] args)
 

Properties

override string[] EditorNames [get]
 
override string? EventName [get]
 
override string? ConditionHelp [get]
 
- Properties inherited from AC.EventBase
int ID [get]
 
string? Label [get]
 
abstract string[] EditorNames [get]
 
abstract string EventName [get]
 
abstract string ConditionHelp [get]