Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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Public Member Functions | |
Ingredient () | |
void | ShowGUI (int itemIndex, string[] labelList, string apiPrefix, Recipe recipe) |
Properties | |
string | EditorLabel [get] |
InvItem | InvItem [get] |
int | ItemID [get, set] |
int | CraftingIndex [get] |
int | Amount [get] |
A data container for an ingredient within a Recipe. If multiple instances of the associated inventory item can be carried, then the amount needed of that item can also be set.
AC.Ingredient.Ingredient | ( | ) |
The default Constructor.
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get |
The amount needed, if the InvItem's canCarryMultiple = True
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get |
Which index in an InvCollection that the item must be placed in, if the Rrecipe's useSpecificSlots = True
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get |
The associated Inventory item
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getset |
The ID number of the associated Inventory item