Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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This is the complete list of members for AC.Moveable_Drag, including all inherited members.
_dragVector (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
_FixedUpdate() (defined in AC.Moveable_Drag) | AC.Moveable_Drag | virtual |
_maxCollider (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
_minCollider (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
_revolutions (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
_rigidbody (defined in AC.Moveable) | AC.Moveable | protected |
_rigidbody2D (defined in AC.Moveable) | AC.Moveable | protected |
_trackValue (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
actionListAssetOnDrop | AC.Moveable_Drag | |
actionListAssetOnMove | AC.Moveable_Drag | |
actionListSource | AC.Moveable_Drag | |
activeAutoMove (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
alignMovement | AC.Moveable_Drag | |
allowZooming | AC.DragBase | |
ApplyDragForce(Vector3 force, Vector3 mousePosition, float _distanceToCamera) | AC.Moveable_Drag | virtual |
applyGravity | AC.Moveable_Drag | |
AutoMoveAlongTrack(float _targetTrackValue, float _targetTrackSpeed, bool removePlayerControl) | AC.Moveable_Drag | |
AutoMoveAlongTrack(float _targetTrackValue, float _targetTrackSpeed, bool removePlayerControl, LayerMask layerMask, int snapID=-1) | AC.Moveable_Drag | |
Awake() (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protectedvirtual |
BaseOnCollisionEnter(Collision collision) (defined in AC.DragBase) | AC.DragBase | protected |
canCallSnapEvents (defined in AC.Moveable_Drag) | AC.Moveable_Drag | |
CanGrab() | AC.DragBase | |
canPlayCollideSound (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
CanToggleCursor() | AC.DragBase | virtual |
character (defined in AC.Moveable) | AC.Moveable | protected |
CheckGameplayBlockers() (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
childrenShareLayer | AC.DragBase | |
colliderRadius (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
ColliderWidth (defined in AC.Moveable_Drag) | AC.Moveable_Drag | |
collideSound (defined in AC.DragBase) | AC.DragBase | protected |
collideSoundClip | AC.DragBase | |
distanceToCamera (defined in AC.DragBase) | AC.DragBase | protected |
doEulerRotation (defined in AC.Moveable) | AC.Moveable | protected |
dragMode | AC.Moveable_Drag | |
dragTrackDirection | AC.Moveable_Drag | |
dragVector (defined in AC.Moveable_Drag) | AC.Moveable_Drag | |
DrawGrabIcon() | AC.Moveable_Drag | virtual |
dropParameterID | AC.Moveable_Drag | |
endEulerRotation (defined in AC.Moveable) | AC.Moveable | protected |
endLocked (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
EndMovement() | AC.Moveable | |
endPosition (defined in AC.Moveable) | AC.Moveable | protected |
endRotation (defined in AC.Moveable) | AC.Moveable | protected |
endScale (defined in AC.Moveable) | AC.Moveable | protected |
GetChildTransforms() (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
GetGrabPosition() | AC.DragBase | |
GetMainIcon() (defined in AC.DragBase) | AC.DragBase | protected |
GetPositionAlong() | AC.Moveable_Drag | |
GetReferencedActionListAssets() (defined in AC.Moveable_Drag) | AC.Moveable_Drag | |
GetTargetPosition() (defined in AC.Moveable) | AC.Moveable | |
Grab(Vector3 grabPosition) | AC.Moveable_Drag | virtual |
grabDistance (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
grabPoint (defined in AC.DragBase) | AC.DragBase | protected |
grabPositionRelative (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
icon (defined in AC.DragBase) | AC.DragBase | protected |
iconID | AC.DragBase | |
ignoreMoveableRigidbodies | AC.DragBase | |
ignorePlayerCollider | AC.DragBase | |
InitToTrack() (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
interactionOnDrop | AC.Moveable_Drag | |
interactionOnMove | AC.Moveable_Drag | |
interactiveBoundary | AC.DragBase | |
invertInput | AC.DragBase | |
inWorldSpace (defined in AC.Moveable) | AC.Moveable | protected |
IsAutoMoving(bool beAccurate=true) | AC.Moveable_Drag | |
IsCloseToCamera(float maxDistance) | AC.DragBase | |
isHeld (defined in AC.DragBase) | AC.DragBase | protected |
IsHeld | AC.DragBase | |
IsMoving(TransformType transformType) (defined in AC.Moveable) | AC.Moveable | |
IsMoving() (defined in AC.Moveable) | AC.Moveable | |
isOn (defined in AC.DragBase) | AC.DragBase | protected |
IsOn(bool accountForCamera=false) (defined in AC.DragBase) | AC.DragBase | |
IsOnScreen() | AC.DragBase | |
Kill() (defined in AC.Moveable) | AC.Moveable | protected |
lastFrameTotalCursorPositionAlong (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
LetGo(bool ignoreInteractions=false) | AC.Moveable_Drag | virtual |
LimitCollisions() (defined in AC.DragBase) | AC.DragBase | protected |
LimitToActiveCamera(_Camera _camera) (defined in AC.DragBase) | AC.DragBase | protected |
limitToCamera | AC.DragBase | |
LimitZoom() (defined in AC.DragBase) | AC.DragBase | protected |
LoadData(MoveableData saveData) | AC.Moveable | |
maxCollider (defined in AC.Moveable_Drag) | AC.Moveable_Drag | |
maxSpeed | AC.DragBase | |
maxZoom | AC.DragBase | |
minCollider (defined in AC.Moveable_Drag) | AC.Moveable_Drag | |
minZoom | AC.DragBase | |
Move(Vector3 _newVector, MoveMethod _moveMethod, bool _inWorldSpace, float _transitionTime, TransformType _transformType, bool _doEulerRotation, AnimationCurve _timeCurve, bool clearExisting) | AC.Moveable | |
Move(Marker _marker, MoveMethod _moveMethod, bool _inWorldSpace, float _transitionTime, AnimationCurve _timeCurve) | AC.Moveable | |
moveParameterID | AC.Moveable_Drag | |
moveSound | AC.DragBase | |
moveSoundClip | AC.DragBase | |
moveWithRigidbody | AC.Moveable_Drag | |
noGravityWhenHeld | AC.Moveable_Drag | |
numCollisions (defined in AC.DragBase) | AC.DragBase | protected |
offScreenRelease | AC.DragBase | |
OnCollisionEnter(Collision collision) (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
OnCollisionExit(Collision collision) (defined in AC.DragBase) | AC.DragBase | protected |
OnDisable() (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protectedvirtual |
OnEnable() (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protectedvirtual |
onlyPlayLowerCollisionSound | AC.DragBase | |
OnSwitchCamera(_Camera oldCamera, _Camera newCamera, float transitionTime) (defined in AC.DragBase) | AC.DragBase | protected |
originalAngularDrag (defined in AC.DragBase) | AC.DragBase | protected |
originalDrag (defined in AC.DragBase) | AC.DragBase | protected |
PlaceOnLayer(int layerName) (defined in AC.DragBase) | AC.DragBase | protected |
plane | AC.Moveable_Drag | |
PlayerIsWithinBoundary() | AC.DragBase | |
playerMovementInfluence | AC.DragBase | |
playerMovementReductionFactor | AC.DragBase | |
PlayMoveSound(float speed) (defined in AC.DragBase) | AC.DragBase | protected |
positionChangeTime (defined in AC.Moveable) | AC.Moveable | protected |
positionMethod (defined in AC.Moveable) | AC.Moveable | protected |
positionStartTime (defined in AC.Moveable) | AC.Moveable | protected |
positionTimeCurve (defined in AC.Moveable) | AC.Moveable | protected |
predictCollisions | AC.Moveable | |
ReferencesAsset(ActionListAsset actionListAsset) (defined in AC.Moveable_Drag) | AC.Moveable_Drag | |
regionID (defined in AC.Moveable_Drag) | AC.Moveable_Drag | |
retainOriginalTransform | AC.Moveable_Drag | |
revolutions (defined in AC.Moveable_Drag) | AC.Moveable_Drag | |
Rigidbody | AC.Moveable | |
rotateChangeTime (defined in AC.Moveable) | AC.Moveable | protected |
rotateMethod (defined in AC.Moveable) | AC.Moveable | protected |
rotateStartTime (defined in AC.Moveable) | AC.Moveable | protected |
rotateTimeCurve (defined in AC.Moveable) | AC.Moveable | protected |
rotationFactor | AC.DragBase | |
RunInteraction(bool onMove) (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
SaveData(MoveableData saveData) | AC.Moveable | |
scaleChangeTime (defined in AC.Moveable) | AC.Moveable | protected |
scaleMethod (defined in AC.Moveable) | AC.Moveable | protected |
scaleStartTime (defined in AC.Moveable) | AC.Moveable | protected |
scaleTimeCurve (defined in AC.Moveable) | AC.Moveable | protected |
screenToWorldOffset (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
SetChildTransforms(ChildTransformData[] childTransformData) (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
SetGravity(bool value) (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protected |
setOnStart | AC.Moveable_Drag | |
showIcon | AC.DragBase | |
simulatedMass | AC.Moveable_Drag | |
slidePitchFactor | AC.DragBase | |
slideSoundThreshold | AC.DragBase | |
SnapToTrack(DragTrack newTrack, float positionAlong) | AC.Moveable_Drag | |
SnapToTrack(DragTrack newTrack, int regionID) | AC.Moveable_Drag | |
speedFactor (defined in AC.DragBase) | AC.DragBase | protected |
Start() (defined in AC.Moveable_Drag) | AC.Moveable_Drag | protectedvirtual |
startEulerRotation (defined in AC.Moveable) | AC.Moveable | protected |
startPosition (defined in AC.Moveable) | AC.Moveable | protected |
startRotation (defined in AC.Moveable) | AC.Moveable | protected |
startScale (defined in AC.Moveable) | AC.Moveable | protected |
StopAutoMove(bool snapToTarget=true) | AC.Moveable_Drag | |
StopMoving() | AC.Moveable | |
toruqeDamping | AC.Moveable_Drag | |
track | AC.Moveable_Drag | |
trackValue (defined in AC.Moveable_Drag) | AC.Moveable_Drag | |
trackValueOnStart | AC.Moveable_Drag | |
Transform | AC.Moveable | |
TurnOff() | AC.DragBase | |
TurnOff(bool manualSet) | AC.DragBase | |
TurnOn() | AC.DragBase | |
TurnOn(bool manualSet) | AC.DragBase | |
Update() (defined in AC.Moveable) | AC.Moveable | protected |
UpdateMovement() | AC.Moveable_Drag | virtual |
UpdateScrewVector() | AC.Moveable_Drag | |
UpdateZoom() (defined in AC.DragBase) | AC.DragBase | protected |
UsesRigidbody (defined in AC.Moveable_Drag) | AC.Moveable_Drag | |
zoomSpeed | AC.DragBase |