Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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Public Member Functions | |
void | ShowGUI () |
Public Member Functions inherited from AC.SetParametersBase | |
virtual List< ActionListAsset > | GetReferencedActionListAssets () |
Gets a List of all ActionList assets referenced by the component More... | |
virtual bool | ReferencesAsset (ActionListAsset actionListAsset) |
bool | ReferencesObjectOrID (GameObject _gameObject, int id) |
Protected Member Functions | |
void | OnEnable () |
void | OnDisable () |
void | OnRunTrigger (AC_Trigger trigger, GameObject collidingObject) |
Protected Member Functions inherited from AC.SetParametersBase | |
void | AssignParameterValues (ActionList _actionList, int runIndex=0) |
Updates an ActionLists's parameter values with its own More... | |
void | AssignParameterValues (ActionListAsset _actionListAsset, int runIndex=0) |
Updates an ActionList asset's parameter values with its own More... | |
List< ActionParameter > | GetFromParameters (int index) |
List< ActionListAsset > | GetAssetsFromParameterGUIData (SetParametersBase.GUIData guiData, List< ActionListAsset > existingList) |
void | ShowParametersGUI (List< ActionParameter > externalParameters, bool isAssetFile, bool runMultipleTimes=false) |
Additional Inherited Members | |
Static Public Member Functions inherited from AC.SetParametersBase | |
static void | BulkAssignParameterValues (List< ActionParameter > externalParameters, List< ActionParameter > fromParameters, bool sendingToAsset, bool _isAssetFile) |
Transfers values from one list of parameters to another More... | |
static GUIData | SyncLists (List< ActionParameter > externalParameters, GUIData originalGUIData) |
Syncronises two lists of parameters so that their sizes and IDs match More... | |
static GUIData | SetParametersGUI (List< ActionParameter > externalParameters, bool isAssetFile, GUIData guiData, List< ActionParameter > ownParameters=null) |
Static Protected Member Functions inherited from AC.SetParametersBase | |
static int | FieldToID< T > (bool isAssetFile, T field, int _constantID, bool alwaysAssign=false) |
static T | IDToField< T > (bool isAssetFile, T field, int _constantID, bool moreInfo) |
Protected Attributes inherited from AC.SetParametersBase | |
GUIData | initialGUIData = new GUIData (new List<ActionParameter>(), new List<int>()) |
GUIData[] | successiveGUIData = new GUIData[0] |
A component used to set all of an Trigger's parameter values