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ui mouse events on gamepad control

Hello Chris,

I am using rewired and the actions and interactions work pretty well with the rewired integration code available on wiki

the next step I want is to control the mouse inputs using the gamepad right stick to select and and submit ui buttons

I am able to do it using Cursor Horizontal and Cursor Vertical axises. The cursor moves with the stick but I am unable to get onEnter OnExit and onclick events using the gamepad (I can submit but I am not able to select the ui buttons using the controller)

Is there a way to simulate mouse ui events? or is it completely out of ac’s scope?

Thanks

Comments

  • Ah I just found out I had to use Optional Mouse Input Module and removing unity's or rewired's input modules on event system

    it worked for now thank you. I will let you know if I have other related questions

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