Hello
I'm not sure if it's AC or the Asset I have, but I have created a Path with two nodes. I need the NPC Bird to fly from one point to another along the path. There is no Navmesh for this path since I'm not creating a Navmesh in the air. Is this a problem? Basically I'm trying to confirm that using Paths, it does not rely on Navmesh pathfinding, just move an object along the path.
AC 1.74.2 Unity 2019.4.31F1
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I solved it. I had to turn on IsKinematic and Ise Gravity Off.
But to anyone reading it, no Navmesh was needed.