Hello guys!
First of all, I am not sure this is related to AC, probably it is not but I am not sure where to get help and maybe someone here has experienced something similar in the past and can help.
I am using synty models and AC lip-sync (the texture one) based on text.
Everything is working fine in run time but when I compile the game the mouths are not shown.
I see AC lypsync requires skinned meshes for this to work. Checked!
Also, I am using URP and set the material to use the standard lit shader.
I created a folder called Resources and moved all the textures and materials related to this into that.
Nothing seemed to help
Unity 2020.3
Again, it works perfectly in run time but not when I build the game.
Any help would be greatly appreciated! Thank you guys in advance!
Comments
Solution found!
One must turn on the read/write property on the model (in my case, the "face plate" for synty characters):