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Dialogue check variable problem.

edited October 2022 in Technical Q&A

Hello to all. I have a problem on my dialogue actionlist.
What I need:
When player first talks to a NPC I need the NPC to say: "Hello".
Then, by checking a Variable and if the player already spoke to NPC, I need the NPC to say: "I said Hello!"
I have an image attached with an example that is not working. Can you help please?
Thank you in advance.

http://irisdesign.gr/Adv-crea/example.jpg

Comments

  • After Play Speech "Hello", add a Variable>Set to change the value to true.
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