Hello,
For some reason the markers are not visible in the editor (I can still select them from the hierarchy), and the player is not using them when it's called in the actionList (I've tried character-move to point and object-teleport).
https://drive.google.com/file/d/1DW5A5QYj1qUtWw4gLtzwStKAWq7gZ7X2/view?usp=sharing
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Hi the size can look funny but it's just the camera angle. I joint the image with the inspector of the marker, the gizmos are active according to what I see. https://drive.google.com/file/d/14qCV1wVkrlnxU72r-tPcobtm0-fzgHJz/view?usp=sharing
What render pipeline are you using, and were Markers previously displaying?
Markers don't rely on Gizmos, but a regular Mesh Renderer. The mesh is correct, since you can see the outline, but it may be a layer/material issue.
Your Marker's Mesh Renderer is set to only render on the "Light Layer default" layer - could that be it?