Hi, I'm using the downloadable FPS character in AC. I notice that when the game starts, the FOV is set to 65. I have gone into the prefab and changed that to 60. But when the game starts it reverts to 65. I have scoured the code but I can't seem to find anywhere where the code is enforcing the player FPS camera to be FOV 65. Is there anywhere I should be changing that?
(Also, on a side note, is 65 FOV recommended over 60 FOV)?
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Ah nevermind, I found the issue. There were two FP prefabs in my project for some weird reason. I'm not sure how that got copied into the AC project folder. I was editing the wrong one. Thanks