I have everything about this door hashed besides the trigger location.
I have a "Door" transforming to rotate 90 to -90 ( Open and close )
with a small timer in between for the event. In this case, the trigger never has to move.
However, in some cases I need a "Door" to remain open until the player "closes the "Door"
Is there a flag I am missing to "Attach" the trigger to rotate with the "Door"
so when the event is done ( Door Opens 90 ) the trigger is then placed at the door handle in the open position?
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