Does anyone know where the BainShadow sprite is hooked up to the Brain2D player prefab in the 2D demo? I've used his prefab to build my player and I'm left with a little shadow on the ground.
I can remove it by deleting the BrainShadow sprite from the Demo section but I would rather learn how to unhook it the proper way in case I would like to add in shadow in the future.
I can't see how it's applied though. The scripts on the prefab don't call it and neither do the components ? O_o
It's definitely on the Sprite prefab inside the Player prefab, but that's where I loose track of it.
Thanks in advance.
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