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Spinning Mecanim animation when Move To Marker

edited February 2015 in Technical Q&A
Hi,
I have a problem when making a character move to a marker, it walks, but then it spins forever when reaching the marker, even after I had add another action with Character:Animate set parameter Speed=0.

are there anybody who had this technical issue too?

regards

Comments

  • Increase the "destination accuracy" % at the scene manager. This value tells the engine a margin where the character is close enough to the end point to stop.
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