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General advice for iPad/mobile

Hi guys! I made my last adventure game 20 years ago, so I guess it's time to make a new one!

I've made some tests in AC and it looks like a great framework for my project.

Before I begin my project I wonder if anyone have any good advice when making an AC project for iPad/mobile? I'm making a 2D game with tiny pixel sprites, but large, hand-painted backgrounds. I'm planning to use Texture Packer to create sprite sheets, but what file formats should I use for the backgrounds? Should I also pack these into (huge) sprite sheets?

I've got my first AC test running on the iPad, and it appears to be working well.

Are there any specific concerns I should address when making an iOS game in Unity/AC? I know I'm asking very general questions here, but if anyone would like to chime in with their experiences in making something in AC for mobile I'd be very thankful! I'm hoping to get a good foundation for my project before I start creating the actual game.


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