Forum rules - please read before posting.

Developing an Adventure with 320 x 200 Pixels - Any disadvantages

Hi there.

Just a short question on screen resolution vs. designing the backgrounds of the game. 

I'm planning to create a game with 320 x 200 pixels backgrounds, so really basic graphics. 

Are there any disadvantages of doing so? 

Best regards

Comments

  • I'd say your biggest challenge will be dealing with widescreen displays. Your game will either be stretched to fit the screen or there will be black bars (or anything else you choose, really) on the sides.

    The oldschool aesthetic is great, but I'd reckon a custom resolution like 480x270 or thereabouts would work better on modern systems.
  • Thats exactly what I feared. Many thanks for your feedback, I think I'll give 480 x 270 a try. :)
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.