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Skipping play speech instead of whole scenes

edited July 2014 in Engine development
It'd be nice to skip just dialogue being spoken, it's a small thing, but it would be a cool feature to have.  I guess you'd need another option under Cutscenes and Dialogues to make it work right, in case there should be an overriding function.  But it could be groovy to have that more fleshed out, when I play games like Dragon Age sometimes I get the 'gist' of what a character is saying especially if it's written in subtitles, so I just skip right next to the next line of speech.

Invaluable in a game with bad dialogue but you want to get the general idea of what they're saying.

Comments

  • edited July 2014
    You should already be able to do this. In the speech manager, make sure "Allow subtitle skipping" is checked. Then you skip dialogue by clicking the mouse button.
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