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Button issue when using Menu + Touch Screen (input method)

edited July 2018 in Technical Q&A
Hi!

I'd like to ask a question, please.
I'm working with a Menu based on Adventure Creator Source. I put some buttons in it and the problem is: when I click on the buttons, I'm getting double click... This issue only happens when my Input method is set to Touch Screen (I tested it on my PC and smartphone). Since I'm developing for mobile, I hope you guys can give me some help.

Thanks in advance!

A video showing the issue:
https://youtu.be/IbanNS8neaE

Print screen of my settings:
https://pasteboard.co/HtUmB7p.png


Comments

  • Welcome to the community, @martire.  We'll need to ask a few questions to learn more about this:
    1. What are your AC and Unity version numbers?
    2. Does this occur in builds only, or in the Editor as well?
    3. Does it occur with all Menus, or just this one?
    4. What are the properties of this Menu? (A screenshot of the Menu Manager would be best here)
    5. What is the Click type of the Buttons in question?  What is it they're supposed to be doing?  If you assign one an ActionList with an Engine: Wait Action, does the issue persist?
    The behaviour looks quite erratic - the video shows buttons showing their "click texture" twice, sometimes three times, sometimes only once.  The minimum time that multiple clicks can occur is set by the Click Delay field in the Game Engine object's Player Input component.  By default this is set to 0.3 - does the issue still persist if you test raising this value?

    It is recommended that your game ultimately relies on Unity UI for menu display - with AC Source option being used mainly for prototyping.  However, you shouldn't be experiencing the issue like this.
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