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Opening a prefab changes the Constant ID

This is something new I encountered when updating Unity to 2018.3 with the nested prefabs, might not be directly linked to that tho.

When I open up a prefab the Constant ID changes, which messes up the purpose of it! I'm on AC 1.65.2 and Unity 2018.3.2f1..

Comments

  • Ah, setting the prefabs Constant ID manually and checking the Retain in prefab? checked was the solution!

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