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How to have an immediate stop with WASD movements

Hello!

When moving with the WASD keys, I noticed that there is a slight delay in the character stopping. He always slides a bit.

Is there anyway to make him start and stop walking immediately?

Comments

  • Try raising the acceleration/deceleration values in the Player Inspector.

  • What numbers would you recommend? I tried making Acceleration and deceleration 100, but there was still a stall.

  • That should be high enough. You may also need to play with the Snap/Gravity values of the inputs themselves, as defined in Unity's Input Manager, since when released they may still take a few frames to zero themselves.

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