Hey everyone, me again.
So I've been running into quite a few problems every time I build the demo:
- The first few builds, the main character disappears few seconds after the player stops clicking around.
- The newest build, for some reason after the Unity logo shows up before the game begins, just immediately closes out without being able to play the game.
How should I go and fix this? (Builds are available in this RAR file: *REDACTED*)
Comments
Never, EVER, post links to it's source code publicly.
Okay, so here's my problem:
- For some reason, the newest GAME build won't allow me (or anyone) to play the game AFTER the Unity Logo is done playing.
-
Even stranger, during the time before this latest build, the main
character will disappear after the player will stop clicking around.
They all run fine in the game editor, but actually doing the builds, and they just malfunction!
Where would I look under to fix these problems?
It may well be Unity that's the problem, here. If you're using 5.3x, try downgrading to 5.2.
Okay, so I tried looking in Editor.log. Unfortunately, nothing stuck out except maybe: "Native extension for WindowsStandalone target not found" along with Native extensions for other platforms not being found. Other than that, I can't find any problems in the log.
Funny enough, I'm actually running in Unity 5.1.2, and I'm having the problems. I can't tell if I did something wrong in the game's assets or not.
I think a video might showcase the problem a bit better, but otherwise, what would you suggest?
I'm still looking through the log, but I can't find anything that really sticks out like a sore thumb. Where in the log would be the best bet to look under?
Looks like something happened in the project file itself rather than the scene file. That both relieves me and irritates me, as I can easily go ahead and build the project file elsewhere, though I kinda wished the whole issue didn't happen to begin with.
Either way, thanks for pointing me in the right direction!
while there, check that the right level is in the build list
else failing that:
i would have an action on start that just outputs player text, and do this at stages to see where the game is falling over too. (i.e. use player dialogue like a debug.log output)
Did you ever figure out why this happens? I'm not sure how to check the log
I also took a video of what happens when I try to play the build if that might help.
could be something about that if so, delete and do again ?
could be sorting map issue?
For the camera, my default cam is set to the same one the scene starts with.
My Player Inspector: