Hi guys, I am having a problem about my cursor. When I start the game,
the cursor stays in the center and I can use it perfectly. Though the
aimings were perfect and I can move the camera, I can't seem to MAKE THE CURSOR HIDE in the center. It just flickers there.
On the AC settings, I have checked:
- Lock screen cursor to the screen centre and;
- Hide cursor when locked (I think this is the culprit. Checked or not, the cursor just flickers in the centre.)
On my UFPS Player, with vp_FPInput attached, on the mouse cursor:
- Forced ( always shown)
- Block Mouselook (These two when uncheck, cant move the camera, So I'm force to make them checked)
Any help?
EDIT: Added: GIF Link
https://giphy.com/gifs/unity-ufps-adventure-creator-bpiWgmeYTCP3W
Comments
- Cursor rendering is Software
- Uncheck Always show system cursor in editor
When I changed it to hardware with the below box checked or unchecked, the mouse cursor flickers in the centers of the screen, not hiding.
Anyone care to explain why?
You could try running:
Cursor.visible = false;
or
Cursor.lockState == CursorLockMode.Locked;