Hi there.
I am very happy to finally have learned the basics about what I want to do with AC. My main tool is the Action type Camera Switch. With that and the help of hotspots the player navigates through my game by activating a list of cameras.
This works most of the time perfectly well. But right now it happens on a very random basis, that the player is sent to locations I just haven´t "programmed". The results are quite unexpectable. Sometimes it works, but once I corrected a misleading path, another one gets corrupted. I´m trying since one hour now, but don´t get the logic behind it.
(I may learn how to make a little on screen-video to demonstrate that behaviour, never did that before)
Comments
If this is the case, go to the Inspector of one of the Hotspots and clear the Interaction ActionList field and click "Create" to auto-create and assign a new one. You can then create a new Camera: Switch Action that is independent of the other Action.