I want to be able to have 2 ways I can speak to people in the game.
1 -I walk past and trigger a speech bubble above their head
2 -I click on their hotspot and a normal subtitles menu appears.
I can get these working independently but never at the same time time. I figured "for speech of type" in the menu options would do it. Ie, for my triggered speech bubbles i could make them "background only" (I am assuming ticking "play in background" in an ActionList->dialog->speech would define this) and for my hotspot subtitles I could make them "blocking only" (ie not ticking "play in background").
However that didnt work, only my speech bubble ones seem to show, the other ones dont (i think it IS happening though because he goes into his talk animation etc, I just dont see any text). Am I along the right lines of how to do it, or is it not as simple as this? Or is there another way to do this, ideally I dont want to use whether it plays in the background or not as my defining thing (but I dont mind too much if have to), Id prefer something completely independent like a combobox that lets you select which menu to use for that particular dialog.
Thanks again for any help. Quite tough to explain hopefully I have done ok.
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