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Basic active inputs help

Hello,
I'm trying to get some basic active inputs to work but nothing happens. Am I missing something simple?
I just want some dialogue to appear when I press the t key during a game just to try to get an active input to work. My player has already been defined and I already have the action list saved.
Thanks for your help!

(adding screenshot)

Capture-4

Comments

  • Unity version 2019.3.11f1
    AC version v1.70.4

  • The Input button ("t" in this case) has to be defined in Unity's Input Manager (available under "Edit/Project Settings" in the top Unity menu)

  • Welcome to the community, @Kraven.

    Yes, the input button field refers to the name of an input listed in the Input Manager. It's there that you can choose what key it's actually mapped to.

  • Works great, thanks very much for your help guys!

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