I want some objects to be off on start, but since SendMessage is not usable for gameobject, only chance I got is Add/Remove, but this method will not work because if I (remove) object in the first place because I want it off on start and trigger it back to turn it on (add), it will not on (add) because it was removed in the first place. So how to solve this?
Start : Remove
Trigger it : Add
Will not work
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