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Selected Inventory Item is deselected when used on another Inventory Item

Hi there,

I have the following problem: In the Settings Manager "Unhandled interactions deselect active item" is NOT checked and the expected behaviour is present when using an inventory item with a hotspot (current item stays selected). But when using one item with another inventory item it always gets deselected, even if unhandled. I checked if I do so in the Action List that handles unhandled inventory interactions, but there is no Action deselecting the current inventory item.

Is this the expected behaviour, or is there something wrong? And if this is epected behaviour, how can I prevent the current item from being deselected all the time?

Unity 2020.3.38f1, AC 1.75.6

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