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How to "reset back" to Walk to mode?

Hello!
I am in 2d mode and try to control with a nine verbs menu. In the beginning the "Move to" order appears on the top of the nine verbs menu:
https://imgur.com/a/pabZdHa
After making a hotspot commad, the character can walk, but the last command stays shown.
https://imgur.com/Xs8BLfp
Only after opening and closing the ingame menu sets back to the "Move to" command indicated.
What am I doing wrong?
So i would like to see the "Move to" command to shown after any hotspot command is completed or failed.
Unity 2021.3.16f1 & AC is the latest.

Comments

  • Welcome to the community, @ch4run.

    You're doing nothing wrong - it looks like a bug with the Nine Verbs interface.

    I've recreated the issue and will look into it. I will update this thread with my findings, thanks for the bug report and apologies for the hassle.

  • Looks like there are a couple of issues, depending on whether your Interaction blocks gameplay or not.

    I'll fix both for the next release, but you should be able to fix it when Interactions block gameplay by opening up the NineVerbsInterface script, and adding the following to the bottom of its OnEnable function:

    if (KickStarter.stateHandler && KickStarter.stateHandler.IsInGameplay ()) ClearOverrideText ();
    
  • These issues should now be fixed in the latest release, v1.80.4 - thanks again for the report.

  • Yes, it works, thank you!

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