I am trying now my own scene not using the El_TinPot but another animated character. I have in the past downloaded SkeletonData, RawMocap but neither has the possibilities that El-TinPot has. could you recommend a character with enough legacy animations to be used with AC that I could buy?
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
I found an excellent package for free that converts Mecanim animations to legacy called "Animation Baker" in Asset Store, now I can make use of a lot of animations such as the Raw Mocap, etc.
One other thing: I want to move a door up/down, open a hinged coffer, etc I used iTween for that and for the life of me I can't find a way to do this in AC, the Object Teleport does it but it is too fast not smooth like using iTween. In general how can I move objects at the speed I want (w/o scripting !) from here to there.
I've already implemented a door open, etc I was missing the Moveable script which is now understood. Thank you.
Your suggestion about using Mecanim is well taken but I haven't been able to implement one Mecanim scene yet. I mean your tutorial 'Making a Mecanim character ' is fine but is missing the implementation with Action Lists at the end.The tutorial ends up with what to include into the Player parameters but doesn't continuing with an example by including the cutscene or Interaction by ,say, making the player walk, run.... that would be nice to have !!