On desktop my control scheme is "direct" with controller/keyboard so I have the 4 directional arrows to move the character, once the character enters a hotspot, the name of the hotspot appears and InteractionA will trigger an event/dialogu…
I got it to work with Mouse and Keyaboard, but now the InteractionA button is triggered anywhere on the screen, not just on the button.
Not a big deal as it still works this way, will see if it becomes an issue once I add a pause button.