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Hapciupalit

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Hapciupalit
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  • Thanks for the idea. I think the camera switch could work just fine. Thanks.
  • Unity : 2017.3.1f1 AC: 1.60.4 I won't add the images here because it will be hard to read, but I'll give you the links  So here is the OnStart Action that I call when I start/load a scene https://i.imgur.com/TRmHUhY.jpg In action I check what is my…
  • Thank you very much Chris. It's working perfectly now! Have a nice day!
  • Oh sorry. Silly me Here is a screenshot of the Hotspot Menu (Image) As for the label placed in the middle of the screen. I created a test Hotspot and the Label is in the middle of the box collider, however, it seems that my problem is with the Pol…
  • Hey Chris * My version number is : 1.60.4 * The label should be above the mouse or if not possible at least in the center of the hotspot * Yes, it is a 2D game * It's not done in the Menu Manager, it's a scene hotspot like you see in the photo below…
  • Yes that's the case. Also I got one more question to ask you. I'm not sure if it's a thing I did or it's the way AC is created. I created a first episode for my game, made the release and then I came with a second one(added new variables, made new …
  • Well to put it simple. I'm giving the game to different types of supporters. Some of them pay more than the others. What I need is a file for each type of supporter. If someone pays 1$ he'll have the base game, if someone else will pay 5$ then he'll…
  • Thank you. The first option worked for me
  • Thank you very much Chris.
  • Oh, thank you very much. Yes, you are right, that would be much, easier. I completely forgot about the documentation, my bad. But thanks for your help.
  • Yes you were right. It's working in another project, however in my project it is not... I'm not sure what am I doing wrong, so I'm changing the clothes onStart for each scene based on a variable. It will be a quick fix for now. Thank you for your  t…
  • Thank you for your fast response. My Unity version is: 2017 .3.1f1 Personal AC version : 1.60.4 Yes, the player is spawned from the settings manager in both scenes About the using of a single element and check affect children. This was the way I w…
  • Hi there, this post is a bit old, but I'm quite near the release of the first episode of my game and while doing the testing I realized that my clothes aren't working as it should, so removed everything and started from scratch using this tutorial :…
  • Thank you both, however it seems like Chris idea was working in my case. Thank you very much. It perfect
  • Thank you very much for you fast response as always. As for the question you asked me about " Is reloading the scene really necessary however". No it's not, but I encountered another problem which led me to reload the scene.  The problem …
  • Thank you very much. I managed to do it with the Retain in prefab, I didn't understood exactly the other solution you proposed me. Maybe my English is not that good.
  • Sorry to keep bothering you, but I hope you have an easy solution for my next bug related to more or less the same problem. Now I managed to get clothes saved when I load. The strange part is in the beginning of the game I make the player change hi…
  • Oh... sorry my bad... I'll take a look. Thank you
  • Yes I found the save file name, but I didn't know about the folder locations. Thank you very much Chris
  • I remembered why the name bothered me that much. My saves are in Library/Application Support/company_name/game_name. And my problem is both with the company name and the game name. Everything is changed, because I realised there is a game with the s…
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