There was a thought. There are two scenes. First set up AC. The second without. If I record a variable in the second scene, for example, in the player prefs, then when I go to the first scene can I transfer the value from the player prefs to the AC …
OnVariableUpload should I call in my script? I bad understand this section in the manual :)
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Writes an error that a variable ID is not found. But right there in the log writes the value of this variable.
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Yesterda…
Script "invisible" is in AC: http://prntscr.com/nc3q02
I figured out why invisibility didn't work in the build.
"You generally shouldn't disable GameObjects completely, as it'll break references to them."
How then is it better…
I noticed that as soon as I ask a question here, I immediately find a solution myself :)
I added a third answer, and hid it behind the screen. Now the player must choose from two options, and if the timer is over, the third one is selected.