Ah figured it out! Looks like I had to add a rigidbody component to the Hotspot Detector object, and then disable the kinematic checkbox. The strange part is that I even tried the example Tin Pot character prefab, but noticed that his hotspot detect…
I am also experiencing this problem, and it's quite a game-breaking bug to not have hotspots working at all!I'm currently using the newest version of Unity 5, and the hotspots do not work at all when using the Player Vicinity setting. I've also trie…