Thank you Chris, I solved most issues.Just a little question.How can I set a UI button in AC? I mean put a onclick event in order to change the scene.I tried to insert a hotspot front of button with a interaction "change scene" but I'm not…
Hi Chris, I have just the inspector view because I use the playerstart. Attached the inspector screens and playerstart screen too.More things. I want to use the "i" key in order to show my inventory. I set the key in the unity input manage…
Hi Chris, I have just the inspector view because I use the playerstart. Attached the inspector screens and playerstart screen too.More things. I want to use the "i" key in order to show my inventory. I set the key(Image)
in the unity input…
Sorry Chris, with "walk like Tiny Pot" I mean with the walk animation of Tiny Pot, like if my player jumps... I use my player prefab and not Tiny Pot. It's a first person character and should not have a walk animation... You know what I me…
Chris, I have solved the issue (I was not able to drag the player in the scene setting because my player not had a player script attached, I think) . Now I get a input button submit is not setup error andNo NavMesh set. Characters will not be able t…
The maincamera prefab was the problem but now I have another issue: "input axis mouse x is not setup. to change the input settings use: Edit -> Project Settings -> Input", but I already configured all the axis: vertical, horizontal,…
Hi Chris,I followed your tutorials in youtube, in the manual and also in this website. I tried to use the Tin Pot prefab as FirstPersonController but I get always this error:NullReferenceException: Object reference not set to an instance of an objec…