Yes, I'm using 2019.3.0a8.
Thank you for helping me, I also did some extensive A/B testing and found a solution!
When I add an Engine Wait action (0.5 sec) before preloading the next scene, it doesn't jump straight to it and keeps it in the m…
It's understandable Alpha isn't supported but I wasn't aware that was the cause of the problem until yesterday. I must use it because of some other features but so far, AC has worked flawlessly in 2019.3 :smiley:
Hi Chris, here are my answers.
Disconnecting #1 didn't help, the scene still loaded instead of just preloaded.
Position Player relative to Marker? wasn't checked.
Yes, Load scenes asynchronously? was checked.
Because I suspected this is a Unity …
I have a situation where I preload a scene and it starts immediately , ignoring Engine Wait command.
I can't post a screenshot right now but this is my Action List: 1) Preload Scene -> 2) Engine Wait 30 seconds -> 3) true Scene Switch to scen…
Hi, I found the cause of the problem and hopefully fixed it .
I had another class Player in another script so engine was referencing the wrong class for methods.
So I went to AdvancedThirdPersonCamera.cs and added namespace AC around entire Player…
Hi Chris, my AC version is 1.68.2.
I will try to isolate the issue by doing an Advanced 3rd-person camera import into a clean 2019.3 AC project and also into a clean 2019.1 AC project.
That way I'll be able to see if it's something in my project c…