Thanks a lot Chris and sorry for my late reply. Actually I was just searching a way to change skin via Action but I'm not a real coder so I just try to copy and paste and see what happen. Anyway thanks again, you are always helpful with your answers!
I also noticed a strange effect: if I use the player without the script (to change skin) the animations are corrects, but when I use the script it seems some parts of the animations are broken such as keyframed image order and visibility keyframing.…
ahhhh! thanks so much and sorry... I didn't think "enter" was the problem... now it works (it worked also before but I didn't know...)
There's just a thing I don't understand, if I choose #4 skin I can see 4 text field where I can write do…
My action:
https://dropbox.com/s/e1o4f2upshoeptd/action.png?dl=0
The player prefab
https://www.dropbox.com/s/z9t04cka4vav0wq/playerprefab.png?dl=0
The spine object inside the prefab
https://dropbox.com/s/uuxwu4qjhlju9o8/spinegameobject.png?dl=0
T…
Hey Chris, thanks for the answer, I've tried but I got this message "NullReferenceException: Object reference not set to an instance of an object
Spine.Skin.AddSkin (Spine.Skin skin) (at Assets/Spine/Runtime/spine-csharp/Skin.cs:67)
SkinSetter.…
Hey guys, thanks for the great work, I'm trying to use the script you made but I'm a bit stuck... I successfully import the scripts, I attached the SkinSetter to the child component of the main player, I added the skins name in the array but it does…
Hey Chris, thanks for the answer, it's for a 2D game and I'm using the player switching. I just disabled the Auto-sync hotspot state and it's working! Thanks a lot
Thanks for the answer, so I have a button to reset the game and send the player to the main scene.
From the main scene I have a "new game" button to start the game.
Few other details:
1. When I start the game I play a video
2. I have two k…