Thanks Chris!
* They do and unchecking it has no effect.
* The error shows up when it executes Character: Face Object and it's run as an opening cutscene sequence when the scene loads.
* I did not see the error using the Brain character.
* They hav…
I'm seeing this error frequently as well.
Rotation quaternions must be unit length.
UnityEngine.Rigidbody:MoveRotation(Quaternion)
AC.Char:DoTurn(Boolean) (at Assets/AdventureCreator/Scripts/Character/Char.cs:1659)
AC.Char:_FixedUpdate() (at Assets…