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WillD

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WillD
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  • Thanks Chris! * They do and unchecking it has no effect. * The error shows up when it executes Character: Face Object and it's run as an opening cutscene sequence when the scene loads. * I did not see the error using the Brain character. * They hav…
  • I'm seeing this error frequently as well. Rotation quaternions must be unit length. UnityEngine.Rigidbody:MoveRotation(Quaternion) AC.Char:DoTurn(Boolean) (at Assets/AdventureCreator/Scripts/Character/Char.cs:1659) AC.Char:_FixedUpdate() (at Assets…
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