They are assigned in the demo manager so I guess the prefabs are fine. Now, that I have one of these problems worked out. When I click the look at icon, no dialogue shows up although it is in the action list and done correctly per the tutorial. Int…
Ok. Moving the prefabs into the slots per Chris has fixed the problem. I tried a new game wizard to test the auto inclusion theory. When you create a new scene and start fresh with the new game wizard, these (txHotspot, Grid) are not automatically p…
Thanks for the info Chris and Alverik, I will check to see how it goes tommorrow when I have some time and let you know how it went..
FYI @Chris: It is a brand new clean install of 5.4 and the most recent AC.
Ok, so I did as discussed above. See the screenshots. Nothing has changed. Aspect ratio now on 16:9 and tried both hotspot and appear at cursor and freeze and no change see screenshots:
http://imgur.com/a/zbhd1
I also tried it by the laser gun as …
Hmm, well I here is the link for the Menu list of properties I believe you are asking for. Also, it does occur in the build as well.
http://imgur.com/a/zbhd1
Finally located the problem. If I change the interaction source to Adventure Creator it w…
Im about 1 hr into the tutorial on windows. Im using the default menu. Hovering over the lift door. Everything is at default values. It is a clean install for both adv creator and Unity 5.
Screenshots: http://imgur.com/a/zbhd1
Position type is ho…
I agree with skytree. Text tutorials allow you to navigate quickly to a situation you might be looking for without having to wade thru video that you dont need at that moment.
Thanks for the quick reply. I got it working the way I want thanks to your info. Primary problem I ran into was that there is no first person camera tag as in the tutorial. So I was a bit confused. After comparing how tinpot was set up and getting t…