Hi, Chris!
Mostly I not need a cursor, it's FPS game. But I need it in inventory / main menu / pause. But now it's appears in background cutscenes.
"Disabling AC cursor system in the Action won't hide it" - hmm... So ho can I control sho…
No, i do not dublicate interaction object, i know that is broke it. I always create new with game editor.But sometimes i copy and paste some actions.
P.S. did you fix word "Iteraction" without "N"? :)
Now we use version 1.45
We can't upgrade it because we make a demo now for E3 (demonstration tomorrow).
This ptoblem only with one interaction. Other works fine.
I'm not a programmer, i don't know what to say :)
Well ok, i post new bugs in separate threads.
I'll be waiting when you will be able to help solve the problem with Destination accuracy. Thank you.
@ChrisIceBox: we use Root motion but not in movement.
About bugs ok, some bugs here :)
When i click to inventory item my cursor is broken:
(Image)
When i remember or find another one i post bugs here.
And... It's not a bug but:
It's will be a grea…
Yes about DOF) I found a way how to change the value of the DOF but it is very stupid) I have a script that in Start() changes the value of DOF. AdventureCreator creates Prefab (there are several different setups) - that change DOF value in the Came…
ChrisIceBox Its will be very very very good if you can make this:
Main camera take component settings from GameCamera if it have the same component. And return settings back when camera changed back or change different GameCamera.
I was hoping that …