Yes the drag-and-drop behavior. You are still able to drag the item from the blank and disabled slot (and see the item cursor) even when the CanvasGroup and Button have interactable set to false.
Above and beyond - thank you Chris!
Please be aware that changing the CanvasGroup interactable flag to false does not disable the ability to drag the item from the now visibly empty space. Nor does making the Button interactable flag false. Nor d…
Thanks so much for pointing me in the right direction. You're right. It ultimately wasn't necessary to access the runtime ActionList instance and I was able to achieve my goal by simply manipulating the original ActionList asset when the player cl…