UPDATE - I made an Active Input to trigger the custom animation anytime and did lots of testing. It doesn't matter which Custom Animation I play from it, the player moves a little in the direction he was moving before I press the button.
Even when …
Hello Chris!
I deleted everything and started from scratch in case I had meddled with something that I shouldn't. Everything from the map to the player character was done in a fresh project and the problem persisted but changed a bit. Now it works …
Thank you for your support Chris. I was just starting and had trouble wraping my head around TintMaps. I know they're simple to use but for some reason they just seemed a little bit alien to me until I tried to implement then and now I know better. …