Thank you Chris, but I couldnt understand, how I make my variable true? This is my problem. How can i connect my variable to my particle system without write any script?
I attach particle switch script to my particle system. Then I dont know what s…
Thank you, but if its not so hard for you, can you write it more clear and one by one. For example how to create cutscene_cabinet, where? on hotpsot of cabinet? Should I create varaible?
Thank you Chris, now I understand(I hope:)) how to use variables I will try.
BUT; I've tried this(my friend's) script, but then there is a problem appear; when objects start to turn, they didnt turn excatly 90 degree(even I've said 90) every time …
ok I ve made this with help of a friend
using UnityEngine;using System.Collections;
public class RotationControl : MonoBehaviour {
public GameObject go1; public GameObject go2; public GameObject go3; public GameObject go4;
void Upd…
Ok I see 2d2k tool kit is not something built-in, and not free, but in AC tutorials on youtube, narrator talks as it is already built in.
Oh man, How can I know you are using something different from Unity.
by the way; if I choose default unitysprite animation, it works perfectyl, but then I cannot follow youtube tutorial for 2d character. My unity is 4,3,3, and ac is 1,35