I have tried to reproduce this behavior. I even created a new project but no luck. It works as intended now.
It happened right after upgrading to the newest version of AC. Since my project starts to grow fast the orgin of this bug may lies somewhere…
I am having the same issue!
Enabling Spin Rotation + Look at Target seems just to work until the cameras rotation reaches 180 degree. Then the players movement seems to get inverted in all directions.
Thank you!
I have updated the code but still no luck here.
It's showing the exact same behavior: The zombie is still spawning even though int ALIVE is correctly set to 1 during gameplay and still remains 1 after scene change. (When I chance int AL…
Thanks for your reply!
I setup the script correctly (I use an int and named the varibale ALIVE (0) instead of my previous bool) and whenever I shoot an enemie (Adventure Game with survival elements) the variable inside the Component (variables scri…