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mtrias

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mtrias
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  • Hi, I see you both seem to have found two different approaches to Spine integration with AdventureCreator, though I'm more interested in @ezsilman different skeletons solution, since it's more similar to what I've been creating. The thing is, I have…
  • OK, I understand. I was missing the change of the sorting map dynamically. And for the navmesh going behind the hill... can you do the same thing? Thanks
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