By the way, I was never under the assumption that there was something wrong with AC's code. AC has been amazingly helpful to get my game where it is today. I just figured I did something wrong that you possibly had already encountered and you were r…
Hi Chris,
Switching the menu manager to the Default Menu Manager causes errors because of the reliance on custom menus I made. Maybe you can take a look at the project? I will IM you a link to the file. You are able to produce the…
No errors in console.
I posted a new comment with links to screenshots but a message said the need to be approved. They didn't really show much. The Action List are only action lists I created and they only had one action in each, the aforementione…
Hello,
I am switching scenes using the Scene: Switch action. None of the menus turn on. For example the AC Pause Menu won't turn on until after I click a different hotspot with an interaction on it. I am using the Menu: Change State: Turn On Menu ac…
The errors were like "No Player Found" and NullReferenceException but those make sense because those things are defined in the scene managers and the errors disappear after I load in all the cust managers.
After the upgrade the Interactio…
I changed back to my customer managers before checking and noticing the affected interaction. Nothing worked and I got a bunch of errors prior to switching back to my custom managers so I switched those first.
I do have a pre-update backup of the pr…
Hi,No trouble really compared to the huge amount of trouble AC has saved me.* What previous AC version were you upgrading from? 1.59a
* What Unity version are you using, and on what platform? Unity 5.6.0f3 on 64-bit Windows 10
* Are you making use …
I found a work around. In the InGame menu on the MenuButton set the Click type from Crossfade to Run Custom Action List. Then Turn the Menu On with an Action and set any custom animations to run using actions in applicable. I hope that helps.
I am having the same issue where clicking the In Game Menu to bring up the Pause menu my other Unity UI menus disappear or break or otherwise stop working. I noticed in the Hierarchy window that the Save icons disappear from the objects after pressi…
Thank you for your response. I am enjoying using AC. I was trying to have the player hold a wallet in his inventory and the player can hold certain small things in the wallet. I will take your recommendation and build some Unity UI objects.