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pikifou

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pikifou
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  • Hi there, I'm still having trouble with the 1°/, 1.51a.My character can't be teleported here I want it to be. There is a problem with two walkable areas completely disconnected from one another), it just gets stuck at the edge of the area it was on.…
  • Thanks a lot for your insight and your time.AC is my prefered Unity Asset, and you really manage to do something impressive with it...I hope your consumer base grow, you desserve it!Keep up the good work!
  • Ok.My problem is that my project already has 10 splash screens and dozens of instructors all around, with the shared canvas through all scenes. It used to work so I built upon it. It's just no longer working.The example I'm giving is just a sample c…
  • 1°/ Unity UI Prefab solution Here is what is instanciated in every scene.(Image) Here is the description in the "Menu" menu :
  • I tried with the tokens, but the drawback is that texts don't appear in the "Game texts", so getting texts to be translated can be a real pain.Unless you have a solution to get variables in the Game texts? (BTW, I don't know if you saw I e…
  • Let's take another example of the same problem. I have an instructor. It's just popping with a speech bubble and it says a sentence. 1) Yes, sorry for not being clear, it's the case, it's not creating additional splashs. It's just that, for my instr…
  • Addendum :Your customThirdPersonCameraEditor.cs script needs to be in an "Editor" subfolder or you will have build errors.
  • Worked like a charm indeed. It was 3 steps :- Create a Camera specific script (customThirdPersonCamera.cs)- Create an editor file (customThirdPersonCameraEditor.cs)- Restart Unity. I don't know where the bug came from (Unity or AC) but editor compon…
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