I tried something else now for this problem and that seems to work!
I made an inventory box that shows only one item at the time, only specific items out of a category. That items are the pages of the book. and they apear smoothly if you click on t…
Well that worked indeed, but then I have the problem that the inventory is blocking the view on the game. And you can still click around behind it. I think as a player that might be a bit anoying if you have to click the close button every time. Or …
Ok thanks! then I am going to try that. I wanted to know if it was possible, but not technically supported, that means that it can go wrong and give weird side effects? Anyway, when I try it I'll let you know if it worked well.
I finally got that working the way it should work, (I think) But I did it with an animator component, not the animation component I really can't get anything to animate with that component and the Legacy stuff. So I don't believe you if you say tha…
Ok I got want I want now, I made an actionlist that I attached to the buttons, as seen in the next screenshot. But If I have a book with many pages the list is going to be extremely long, since there are three actions needed per page. "check vi…
In the meantime I found out how the journal works with clicking on buttons and read the pages, But I still want to use graphics insted of text. Is that possible?
I just don't get it.... I'm pretty sure it is possible what I want, but this part of AC is really rocketscience to me.... (but I also thought that of the other stuff I actually managed to figure out till now)
I made a screenshot of what I'm trying …
Hi Chris,thanks again!I don't want to add pages, it are just books that the character finds somewhere in the game and can find some usefull information in, and a lot of bullshit ofcourse. So I think in that case I can better use "label" th…
Thank you, I don't think I shouldn't make it to difficult for myself, So I am just going to figure it out further in AC. I think maybe why it kept playing all the time was cause it was the only animation attached to it? Maybe it will help if I also …
ok I managed to get screenshots online :-) http://roelienvanneck.nl/fotos/temp/screenshot.png
and the screenshots from the animation and controller, but I dont know what my setting were in the first place. Anyway, the animation till so far only play…
Hello Chris,
I allready solved it, But I think it is in an unhandy way. I remove the object that I want to animate now and then add an object that plays the animation and then make that dissapear again. The object: animate or Character: animate acti…