Already answered my own question. I just have the AC inventory menu use the Unity UI in the scene as the source. The linked canvas is the canvas that contains the Inventory Pro window. Pausing the game in the AC inventory menu causes control to be i…
I have created a sandbox project that has AC and Invetory Pro in it. I can pop up an Inventory Pro window but the mouse and keyboard are still being handled in AC's event system. What is the best way to lock out AC to allow keyboard and mouse contro…
I just purchased Inventory Pro. It has everything I want and I will be integrating it with AC. I will update everyone with my progress and share my results if I'm successful and the solution ends up not being too much of a kludge. If anyone else has…
Hi Chris,
Thank you for your quick reply. You have the best support of any of the tools/assets I have purchased from the asset store!
I understand why this is not working based on your explanation. I tried making the changes you suggested and I was …
I see from the date on this post that is a few years old but I checked the forum and this was the closest post that is related to my question. I will re-post it if it doesn't belong here.
I would like to have the user be able to click an item in th…