Thank you very much Chris. I have updated Adventure Creator and managers and now it works. I am also following your advice to organize the logic of the actionlists and it is true that it is much more efficient that way.
Thanks for the response Chris. But I'm afraid that's not what's happening.
Sorry for the quality of the above video, imgur compressed it too much. I use another service now: https://streamable.com/pieq2x
There is the SIGRID2 conversation which has…
I have managed to fix it by avoiding Adventure Creator's camera. I'm using an external script for the main character's follow camera and maybe that's causing that erratic behavior. I have made a video showing the script code in case it had something…
Hi! my unity version is 2019.4.31f1
Adventure Creator is 1.74.2
I've tried the changes you suggest, but it still doesn't work. I also tried different combinations. I have made another video to show it. The background image is not a problem, what wo…
btw, i have tried with this solution too:
https://adventurecreator.org/forum/discussion/11693/multiple-instances-of-the-same-object#latest
but no luck. I attach video with my attempt
https://streamable.com/3ozd2i
Sorry, the answer to my query was right here. My fault for not looking better before asking.
https://adventurecreator.org/forum/discussion/11607/speech-bubble-in-a-3d-game
Sorry, could I have this code again?
"Then paste the following into a C# script named "AutoSelectCentreHotspot.cs", and attach it to a new GameObject in your scene:
http://pasteall.org/938123/csharp"
The link is missed now.
T…
Hi! I was wondering if there is a more up-to-date solution for this issue. I was considering the A * Pathfinding Project Pro asset, but I'm not sure if it will integrate well with Adventure Creator, or if it's worth it. Personally all I need is that…
Sorry Chris, I will try to explain myself better
I would like all items of the same type to appear in the same slot, both after they are created in crafting and after they are removed from the ingredients.
In the example, I would like all the poti…